The Heroes
Strengths & Weaknesses
Base Stats
Equipment & Trinkets
Combat Skills
Camping Skills
Resistances
Preferred Position
Preferred Target
Misc Stats
(*): District Buffs
(*): District Buffs
MAX HP
DODGE
SPD
CRIT
DMG
Movement
CRIT Buff
Provisions
The Abomination
Tortured and reclusive...
This man is more dangerous than he seems...
Good Stuns
High Speed & Dmg
Decent Reach
Self-Sustain
Not very flexible
Beast Form stress penalties
Bigby
40%
60%
20%
67%
40%
30%
20%
10%
46
27.5
9
6.0%
11-20
Front
1
Back
2
+20% DMG
None
Non Religious
Damnation's Gift
Inhuman Bondage
Broken Key
[Abomination Only]
Crystalline
+15 ACC
+35%
Stun
Skill Chance
+10%
Stress
Padlock of Transference
[Abomination Only]
Uncommon
+20%
Stun
Skill Chance
+20%
Blight
Skill Chance
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
ANGER MANAGEMENT
Time Cost : 3
Self Only:
+20
Stress
All Companions:
-10
Stress
PSYCH UP
Time Cost : 3
Self Only:
+25% DMG (4 Battles)
All Companions:
If not religious: +10
Stress
If religious: +20
Stress
ELDRITCH BLOOD
Time Cost : 3
Self Only:
+40%
Blight
Resist (4 Battles)
+40%
Bleed
Resist (4 Battles)
+40%
Disease
Resist (4 Battles)
+20%
Stress
(4 Battles)
THE QUICKENING
Time Cost : 3
Self Only:
+4 SPD (4 Battles)
Uses Per Battle: 2
Transform
As Human:
Self:
Change to mode: Beast / +5 SPD (4 rds)
+30%
Blight
Resist (4 rds)/ +25% DMG (3 rds)
Heal
10 HP
Other Heroes:
Stress
+ 8
As Beast:
Self:
Change to mode: Human
Other Heroes:
Stress
-2
Manacles
Ranged
ACC Base: 115
DMG mod: -60%
CRIT mod: +5.0%
Stun
(130% Base)
Beast's Bile
Ranged
ACC Base: 115/ DMG mod: -90%/ CRIT mod: +6.0%
Blight
(140% Base)
5pts/rd for 3 rds
Debuff Target:
-33%
Blight
Resist (3 rds)
(140% Base)
Absolution
Self:
Stress
-10
Heal
5 HP
Rake
Melee
ACC Base: 110
DMG mod: -50%
CRIT mod: +1.0%
Buff Self:
Rake: +25% DMG (4 rds)
Rage
Melee
ACC Base: 105
CRIT mod: +11.5%
Slam
Melee
Forward
1
ACC Base: 100/ DMG mod: -25%/ CRIT mod: +5.0%
Knockback
2
(140% Base)
Debuff Target:
-20 DODGE (4 rds)
(140% Base)
-6 SPD (4 rds)
(140% Base)
The Antiquarian
She searches where others will not go...
And sees what others will not see.
Can hit all Positions
High Dodge
Rakes in the cash
Good support skills
Very Fragile
Lacking in DMG
Low resistances
Josephine
20%
20%
20%
67%
20%
20%
20%
10%
29
30
7
5.0%
5-9
The Sarcophagus
Timurik's Bottomless Bag
The Master's Essence
[Antiquarian Only]
Crimson Court
+50%
Healing
Skills
+35%
Blight
Skill Chance
+35%
Debuff
Skill Chance
"It will be mine - whatever the cost!"
+4 SPD
+10 DODGE
Smoking Skull
[Antiquarian Only]
Crystalline
+35 DODGE if
Shard Dust
in inventory
-15 ACC
-15%
Blight
Resist
Front
2
Back
2
+10 DODGE
Skeleton Key
Non Religious
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
RESUPPLY
Time Cost : 1
Self Only:
Produces a random supply item
Uses Remaining: 3
TRINKET SCROUNGE
Time Cost : 2
Self Only:
Produces a random trinket
STRANGE POWDERS
Time Cost : 2
One Companion:
+20%
Bleed
Resist (4 Battles)
+20%
Blight
Resist (4 Battles)
+20%
Move
Resist (4 Battles)
+20%
Debuff
Resist (4 Battles)
+20%
Disease
Resist (4 Battles)
CURIOUS INCANTATION
Time Cost : 1
Self Only:
-50%
Stress
(4 Battles)
Nervous Stab
Melee
ACC Base: 105
CRIT mod: +7.0%
Festering Vapours
Ranged
ACC Base: 115 /DMG mod: -75% /CRIT mod: +4.0%
Blight
(140% Base)
4 pts/rd for 3 rds
Debuff Target:
-36%
Blight
Resist (3 rds)
(140% Base)
Get Down!
Back
2
Buff Self:
+25 DODGE (4 rds)
+5 SPD (4 rds)
+15%
Blight
Skill Chance (4 rds)
Flashpowder
Ranged
ACC Base: 115
DMG mod: -100%
Bypass
Stealth
De-stealth
Debuff Target:
-15 ACC (2 rds)
(140% base)
Fortifying Vapours
Target Hero:
Heal
3-3
Buff Target:
+15%
Bleed
Resist (3 rds)
+15%
Blight
Resist (3 rds)
Invigorating Vapours
Buff Party:
+10 DODGE (3 rds)
Uses per Battle: 3
Protect Me
Target Hero:
Mark
Target (3 rds)
Force
Guard
by Ally (2 rds)
Buff Target:
+8 DODGE (4 rds)
+20% PROT (4 rds)
The Arbalest
Shoot, bandage and pillage:
The dancing steps of war.
Good backline-reach
Mark synergy
Good off-healer
Good vs bosses
Useless in front
DMG Relies on mark
Limited pos 1 targetting
Missandei
40%
30%
30%
67%
40%
30%
30%
10%
47/ *52
20
5
10.0%
7-14
Millicent
Survivor
Bedtime Story
[Arbalest Only]
Crimson Court
+15 ACC vs
Marked
+8% CRIT vs
Marked
+35%
Debuff
Skill Chance
+35%
Move
Skill Chance
"I remember my father's kindly eyes."
+25% PROT
Medic's Greaves
[Arbalest Only]
Uncommon
+33%
Healing
Skills
Front
2
Back
0
+33% DMG vs
Marked
Bandage
Non Religious
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
FIELD DRESSING
Time Cost : 2
One Companion:
(75% Chance)
Heal
35% HP
(25% Chance)
Heal
50% HP
Remove
Bleeding
MARCHING PLAN
Time Cost : 3
All Companions:
+2 SPD (4 Battles)
RESTRING CROSSBOW
Time Cost : 3
Self Only:
+10 ACC
Ranged
Skills (4 Battles)
+20% DMG
Ranged
Skills (4 Battles)
+8% CRIT
Ranged
Skills (4 Battles)
-2 SPD (4 Battles)
TRIAGE
Time Cost : 3
All Companions:
Heal
20%
Sniper Shot
Ranged
ACC Base: 115
CRIT mod: +9.0%
+100% DMG vs
Marked
+13% CRIT vs
Marked
Suppressing Fire
Ranged
ACC Base: 115
DMG mod: -80%
CRIT mod: -6.0%
Debuff Target:
-20 ACC (2 rds)
(140% base)
-19% CRIT (2 rds)
(140% base)
Sniper's Mark
Ranged
ACC Base: 120
DMG mod: -100%
Mark
Target (3 rds)
Debuff Target:
-30 DODGE (2 rds)
(140% Base)
Bola
Ranged
ACC Base: 115
DMG mod: -50%
CRIT mod: +6.0%
Knockback
1
(105% base)
Blindfire
Random Target
Ranged
ACC Base: 95
DMG mod: -10%
CRIT mod: +4.0%
Buff Self:
+5 SPD (3 rds)
Battlefield Bandage
Target Hero:
Heal
4-5
Buff Target:
+38%
Healing
Received (3 rds)
Rallying Flare
Ranged
ACC Base: 115/ DMG mod: -100%
Bypass
Stealth
De-stealth
Torch
+7
Other Heroes:
Clear
Stun
/Clear
Marked
Target
Stress -3
(67% chance)
The Bounty Hunter
The thrill of the hunt,
The promise of payment.
Good Stuns & Shuffles
Quite Flexible
Good Trap Disarm
Mark Synergy
Good DMG and Reach
No sustain
Limited stun chance
Tardif
40%
30%
20%
67%
40%
30%
30%
40%
45
25
7
8.0% / *12.0%
8-16
The Widowmaker
Death's Head
Hunter's Talons
[Bounty Hunter Only]
Rare
+6% CRIT
+10 ACC
+50% Food Consumed
Vengeful Kill List
[Bounty Hunter Only]
Crimson Court
+50%
Move
Skill Chance
+35%
Bleed
Skill Chance
+15 ACC
Ranged
Skills
"They, Will. Pay."
+5% CRIT vs
Marked
+5% CRIT vs
Stunned
+5% CRIT vs
Bleeding
Front
2
Back
2
+33% DMG vs
Marked
None
Non Religious
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
THIS IS HOW WE DO IT
Time Cost : 2
Self Only:
+10 ACC (4 Battles)
+8% CRIT (4 Battles)
TRACKING
Time Cost : 2
Self Only:
-15% Chance Party
Surprised
(4 Battles)
+10% Chance Monsters
Surprised
(4 Battles)
PLANNED TAKEDOWN
Time Cost : 4
Self Only:
+25% DMG vs size 2 (4 Battles)
+15 ACC vs size 2 (4 Battles)
SCOUT AHEAD
Time Cost : 3
Self Only:
+25%
Scouting
Chance (4 Battles)
Collect Bounty
Melee
ACC Base: 105
CRIT mod: +11.0%
+90% DMG vs
Marked
+35% DMG vs Human
Mark for Death
Ranged
DMG mod: -100%
Mark
Target (3 rds)
Debuff Target:
-20% PROT (3 rds)
(140% base)
Buff Self:
5 SPD (2 rds)
Come Hither
Ranged
ACC Base: 110
DMG mod: -80%
CRIT mod: +4.0%
Pull
2
(140% base)
Mark
Target (2 rds)
Uppercut
Melee
ACC Base: 110
DMG mod: -67%
CRIT mod: +4.0%
Knockback
2
(140% base)
Stun
(140% base)
Flashbang
Ranged
ACC Base: 115
DMG mod: -100%
Stun
(150% base)
Shuffle
Single
Finish Him
Melee
ACC Base: 105
CRIT mod: +9.0%
+60% DMG vs
Stunned
Caltrops
Ranged
ACC Base: 110 / DMG mod: -95% / CRIT mod: +9.0%
Bleed
(140% base)
4 pts/rd for 3 rds
Debuff Target:
-8 SPD
(140% base)
+20% DMG Taken
(140% base)
The Crusader
A mighty sword arm anchored by holy purpose.
A zealous warrior.
Very Flexible
Durable
Can hit all positions
Great off-healer
Torch-increasing skills
Very Slow
DMG Suffers vs Prot
Reynauld
50%*
/ 40%
30%
30%
67%
40%
30%
30%
10%
61
25
3
7.0%
10-19
The Long Crusade
Zealous Conviction
Signed Conscription
[Crusader Only]
Crimson Court
+20%
Healing
Skills
+20%
Stress
Skills
"I will forget them. Regret is sin."
+20% Max HP
Paralyzer's Crest
[Crusader Only]
Uncommon
+20%
Stun
Skill Chance
-2 DODGE
Front
1
Back
1
+15% PROT
Holy Water
Religious
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
UNSHAKABLE LEADER
Time Cost : 2
Self Only:
-25%
Stress
(4 Battles)
STAND TALL
Time Cost : 3
One Companion:
-15
Stress
Remove
Mortality Debuffs
ZEALOUS SPEECH
Time Cost : 5
Party:
-15
Stress
All Companions:
-15%
Stress
(4 Battles)
ZEALOUS VIGIL
Time Cost : 4
Self Only:
-25
Stress
-15
Stress
if
Afflicted
Prevents Nighttime Ambush
Smite
Melee
ACC Base: 105
CRIT mod: +4.0%
+35% DMG vs Unholy
Zealous Accusation
Ranged
ACC Base: 105
DMG mod: -40%
Stunning Blow
Melee
ACC Base: 110
DMG mod: -50%
CRIT mod: +4.0%
Stun
(140% base)
Uses per Battle: 1
Bulwark of Faith
Torch
+24
Self:
Mark
Target (1 Battle)
Buff Self:
+30% PROT (1 Battle)
Battle Heal
Target Hero:
Heal
5-6
Holy Lance
Melee
Forward
1
ACC Base: 105
CRIT mod: +10.5%
+35% DMG vs Unholy
Inspiring Cry
Target Hero:
Heal
2-2
Stress
-8
Torch
+10
The Flagellant
There is power in the Blood,
For those with the fortitude to pay the price.
Great Support Skills
Fast & good reach
Self Sustain + +
DoT dealer(Bleed)
High resists
DMG only usable in front
Cannot Virtue
Low base dmg
Lacking personal trinkets
Mediocre Offense/Defense
Damian
60%*
/ 50
30%
30%
73%
50%
65%
40%
0%
38
20
9
6.0%
5-11
The Burden
The Testament
Shard of Glass
[Flagellant Only]
Crimson Court
+35%
Bleed
Skill Chance
-20%
Bleed
Resist
"We're all falling apart..."
+10%
Death Blow
Resist
Punishment's Hood
[Flagellant Only]
Uncommon
+20%
Bleed
Skill Chance
-20%
Healing
Skills
+15% DMG if HP below 40%
Front
3
Back
1
+20%
Bleed
Skill Chance
None
Religious
LASH'S ANGER
Time Cost : 1
Self Only:
+40
Stress
LASH'S SOLACE
Time Cost : 3
Self Only:
-50
Stress
LASH'S KISS
Time Cost : 3
Self Only:
Heal
33% HP
Remove
Bleeding
Remove
Blight
+3 SPD (4 Battles)
LASH'S CURE
Time Cost : 2
Self Only:
Remove
Disease
Punish
Melee
ACC Base: 115 / CRIT mod: +9.0%
Bleed
(140% base)
6 pts/rd for 3 rds
Debuff Target:
-33%
Bleed
Resist (3 rds)
(140% base)
Rain of Sorrows
Melee
ACC Base: 115 / DMG mod: -67% / CRIT mod: +6.0%
Bleed
(140% base)
5 pts/rd for 3 rds
Debuff Target:
-33%
Bleed
Resist (3 rds)
(140% base)
Uses per Battle: 3
Valid Below 40% HP
Exsanguinate
Melee
ACC Base: 110 / CRIT mod: +7.0%
Bleed
(140% base)
9 pts/rd for 3 rds
Self:
Heal
50% Max HP
Debuff Self (Incurable w/ Herbs):
-25%
Healing
Skills (3 rds) / -25%
Healing
Received (3 rds)/ -3 SPD (3 rds)
Reclaim
Target Hero:
Heal
4 pts/rd for 3 rds
Self:
Bleed
(160% base)
5 pts/rd for 3 rds
Uses per Battle: 2
Valid Below 40% HP
Redeem
Target Hero:
Heal
43% Max HP
Self:
Heal
50% Max HP
Debuff Self (Incurable w/ Herbs):
-25%
Healing
Skills (3 rds) / -25%
Healing
Received (3 rds)/ -3 SPD (3 rds)
Endure
Target Hero:
Stress
-14
Self:
Stress
+6
Buff Self:
+3 SPD
Suffer
Target Hero:
Clear
Marked
Target
Transfer Bleed
to User /
Transfer Blight
to User
Self:
Mark
Target (2 rds)
-40%
Stress
(4 rds) / +10%
Death Blow Resist
(4 rds)
The Grave Robber
To those with a keen eye,
Gold gleams like a dagger's point.
High Spd and Dodge
Flexible and good reach
Good Trap Disarm
Good personal trinkets
Disease Removal
Low HP Stat
No sustain
Lacks Utility
Audrey
20%
50%
30%
67%
20%
30%
30%
50%
36
30
10
10.0% / *14.0%
11-20
The Razor's Edge
Shadowlace
Sharpened Letter Opener
[Grave Robber Only]
Crimson Court
+25% DMG
Melee
Skills
+10 ACC
Melee
Skills
+5 DODGE
"Poise makes perfect, darling!"
+5% CRIT
Topshelf Tonic
[Grave Robber Only]
Crystalline
+15 DODGE if
Medicinal Herbs
in Inventory
+3 SPD
-20%
Blight
Resist
+50%
Blight
Duration
Front
2
Back
2
+10 DODGE
Shovel
Non Religious
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
SNUFF BOX
Time Cost : 3
Self Only:
Remove
Disease
One Companion:
Remove
Disease
GALLOWS HUMOR
Time Cost : 4
Self Only:
-25
Stress
All Companions:
-20
Stress
(75% Chance)
+10
Stress
(25% Chance)
NIGHT MOVES
Time Cost : 2
Self Only:
+20%
Scouting Chance
(4 Battles)
PILFER
Time Cost : 1
Self Only:
Produces a random supply item
Pick to the Face
Melee
ACC Base: 110
DMG mod: -15%
CRIT mod: +5.0%
Armor Piercing
Lunge
Melee
Forward 2
ACC Base: 115
DMG mod: +40%
CRIT mod: +12.0%
+33% DMG vs
Blighted
Flashing Daggers
Ranged
ACC Base: 110
DMG mod: -33%
CRIT mod: -1.0%
Debuff Target:
-33%
Bleed
Resist (3 rds)
(140% base)
Shadow Fade
Back
2
CRIT mod: +9.0%
Self:
Stealth
(2 rds)
Buff Self:
+100% DMG (2 rds) / +8% CRIT (2 rds) / +15 DODGE (4 rds)
Thrown Dagger
Ranged
ACC Base: 110
DMG mod: -10%
CRIT mod: +12.0%
+40% DMG vs
Marked
/ +33% DMG vs
Blighted
Buff Self:
+10 ACC (4 rds)
Poison Darts
Ranged
ACC Base: 115 / DMG mod: -60% / CRIT mod: +11.5%
Blight
(140% base)
4 pts/rd for 4 rds
Debuff Target:
-33%
Blight
Resist (3 rds)
(140% base)
Uses per Battle: 1
Toxin Trickery
Self:
Cure
Blight
/
Bleed
Buff Self:
+13 DODGE (1 Battle)
+4 SPD (1 Battle)
The Hellion
Barbaric rage and unrelenting savagery
Make for a powerful ally.
Burst Damage
Bleeds and Frontline Stun
Can hit all positions
Minor Self Sustain
Good Personal Trinkets
Position Dependant
Boudica
40%
40%
30%
67%
40%
40%
30%
20%
46
30
6
9.0%
10-19
The Wolf's Tooth
Wolf's Pelt
Thirsting Blade
[Hellion Only]
Crystalline
+15 ACC
+2 SPD
-20%
Bleed
Resist
+8% CRIT vs
Bleeding
On Attack Miss:
Self:
Lose 5 HP
Heaven's Hairpin
[Hellion Only]
Rare
-25%
Stress
if
Torch
above 75
+10 ACC if
Torch
above 75
Front
1
Back
0
+33% DMG vs
Bleeding
None
Non Religious
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
BATTLE TRANCE
Time Cost : 3
Self Only:
+25% DMG if in position 1 (4 Battles)
-25% DMG if not in position 1 (4 Battles)
Revel
Time Cost : 3
Party:
-5 ACC (4 Battles)
-2 SPD (4 Battles)
-20
Stress
-10%
Stress
(4 Battles)
REJECT THE GODS
Time Cost : 2
Self Only:
-30
Stress
All Companions:
If not religious: +7
Stress
If religious: +15
Stress
SHARPEN SPEAR
Time Cost : 3
Self Only:
+10% CRIT (4 Battles)
Wicked Hack
Melee
ACC Base: 105
CRIT mod: +8.0%
Iron Swan
Melee
ACC Base: 105
CRIT mod: +9.0%
Uses per Battle: 3
Barbaric YAWP!
Melee
ACC Base: 115
DMG mod: -100%
Stun
(150% base)
Debuff Self(Uncurable):
-20% DMG (3 rds) / -3 SPD (3 rds)
If It Bleeds
Melee
ACC Base: 105
DMG mod: -35%
CRIT mod: +4.0%
Bleed
(140% base)
4 pts/rd for 3 rds
Breakthrough
Melee
Forward
1
ACC Base: 105 / DMG mod: -50% / CRIT mod: + 3.0%
Debuff Self(Uncurable):
-10% DMG (3 rds)
-1 SPD (3 rds)
Adrenaline Rush
Self:
Cure
Blight
/
Bleed
Heal
4 HP
Buff Self:
+30% DMG (4 rds)
+10 ACC (4 rds)
Bleed Out
Melee
ACC Base: 105 / DMG mod: +20% / CRIT mod: + 10.0%
Bleed
(140% base)
5 pts/rd for 3 rds
Debuff Self(Uncurable):
-20% DMG (3 rds)/ -3 SPD (3rds)
The Highwayman
Elusive, evasive, persistent.
Righteous traits for a rogue.
Very Flexible & Good Reach
High Dodge + Riposte
Good Camping Skills
Good Trap Disarm
DMG can suffer vs Prot
Lacks Utility
No Self-Sustain
Dismas
30%
30%
30%
67%
30%
30%
30%
40%
43
30
7
9.0% / *13.0%
9-16
Thunder and Lightning
The Uncatchable
Bloodied Neckerchief
[Highwayman Only]
Crimson Court
+2 SPD
+10 DODGE
"A reflex - I didn't mean to..."
+45%
Virtue
Chance
Shameful Locket
[Highwayman Only]
Crimson Court
+10 ACC
+5% CRIT
+15%
Stress
"A reflex - I didn't mean to..."
+45%
Virtue
Chance
Front
2
Back
2
+2 SPD
None
Non Religious
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
GALLOWS HUMOR
Time Cost : 4
Self Only:
-25
Stress
All Companions:
-20
Stress
(75% Chance)
+10
Stress
(25% Chance)
UNPARARELLED FINESSE
Time Cost : 4
Self Only:
+10 DODGE (4 Battles)
+2 SPD (4 Battles)
+20% DMG
Melee
Skills (4 Battles)
+10 ACC
Melee
Skills (4 Battles)
CLEAN GUNS
Time Cost : 4
Self Only:
+20% DMG
Ranged
Skills (4 Battles)
+10 ACC
Ranged
Skills (4 Battles)
+6% CRIT
Ranged
Skills (4 Battles)
BANDIT'S SENSE
Time Cost : 4
Self Only:
Prevents Nighttime Ambush
-20% Chance Party
Surprised
(4 Battles)
+20% CHance Monsters
Surprised
(4 Battles)
Wicked Slice
Melee
ACC Base: 105
DMG mod: +15%
CRIT mod: +9.0%
Pistol Shot
Ranged
ACC Base: 105
DMG mod: -15%
CRIT mod: +11.5%
+50% DMG vs
Marked
Point Blank Shot
Ranged
Back
1
ACC Base: 115
DMG mod: +50%
CRIT mod: +9.0%
Knockback
1
(140% base)
Grapeshot Blast
Ranged
ACC Base: 115
DMG mod: -50%
CRIT mod: -5.0%
Debuff Target:
Crits received chance: +8% (3 rds)
(140% base)
Uses per Battle: 1
Tracking Shot
Ranged
ACC Base: 115 / DMG mod: -80% / CRIT mod: +1.0%
Bypass
Stealth
De-stealth
Buff Self:
+20% DMG (1 Battle)
+10 ACC (1 Battle)
+8% CRIT (1 Battle)
Duelist's Advance
Melee
Forward
1
ACC Base: 110 / DMG mod: -20% / CRIT mod: +9.0%
Self:
Riposte:
-15% DMG /
Riposte:
+5% CRIT / Activates
Riposte
(3 rds)
Open Vein
Melee
ACC Base: 115 / DMG mod: -15% / CRIT mod: +4.0%
Bleed
(140% base)
4 pts/rd for 3 rds
Debuff Target:
-33%
Bleed
Resist(3 rds)
(140% base)
-3 SPD (3 rds)
(140% base)
The Houndmaster
A lawman and his faithful beast.
A bond formed by battle and bloodshed.
Good Flexibility & Reach
Stress Healer + Self Sustain
Mark Synergy & Front Stun
Good Trap Disarm
Good Dodge + Guard
Relies on Mark for DMG
Avoid Position 1
William
40%
40%
30%
67%
40%
40%
30%
40%
37 / *41
30
7
8.0%
7-13
Lawbringer
Gendarme's Pride
Evidence of Corruption
[Houndmaster Only]
Crimson Court
+25%
Scouting
Chance
-15% Chance Party
Surprised
Chance
+10%
Stress
"Even the Chief was in on it."
+25% DMG vs
Bleeding
+5% CRIT vs
Bleeding
Cudgel Weight
[Houndmaster Only]
Uncommon
+25%
Stun
Skill Chance
-1 SPD
Front
2
Back
2
+20%
Bleed
Skill Chance
2
Dog Treats
Non Religious
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
HOUND'S WATCH
Time Cost : 4
Self Only:
Prevents Nighttime Ambush
-20% Chance Party
Surprised
(4 Battles)
+20% CHance Monsters
Surprised
(4 Battles)
THERAPY DOG
Time Cost : 3
All Companions:
-10
Stress
-10%
Stress
(4 Battles)
MAN'S BEST FRIEND
Time Cost : 2
Self Only:
-20
Stress
RELEASE THE HOUND
Time Cost : 4
Self Only:
+30%
Scouting Chance
(4 Battles)
Hound's Rush
Ranged
ACC Base: 105
CRIT mod: +9.0%
Bleed
(140% base)
2 pts/rd for 3 rds
+35% DMG vs Beast
+100% DMG vs
Marked
Hound's Harry
Ranged
ACC Base: 105
DMG mod: -75%
CRIT mod: -1.0%
Bleed
(150% base)
3 pts/rd for 3 rds
Target Whistle
Ranged
ACC Base: 120
DMG mod: -100%
Mark
Target (3rds)
Debuff Target:
-30% PROT (4 rds)
(170% base)
Cry Havoc
Entire Party:
Stress
-6
(74% Chance)
Guard Dog
Guard
Ally (2 rds)
Buff Self:
+20 DODGE (3 rds)
Lick Wounds
Self:
Heal
8 HP
Blackjack
Melee
ACC Base: 115
DMG mod: -65%
CRIT mod: +9.0%
Stun
(150% base)
The Jester
He will be laughing still
At the end.
High Speed and Dodge
Burst DMG (Finale)
Great Support
Great Stress Healer
Can be flexible
No self sustain
Sarmenti
20%
40%
20%
67%
20%
30%
40%
30%
35
35
9 / *11
8.0%
7-13
Slash and Solo
The Cruelest Crown
Dirge For The Devoured
[Jester Only]
Crystalline
+25%
Stress
Skills
+25% DMG if
Laudanum
in Inventory
+10%
Stress
Bright Tambourine
[Jester Only]
Rare
+20%
Stress
Skills
-25%
Stress
if
Torch
above 75
+15%
Stress
if
Torch
below 51
Front
3
Back
3
+40%
Stress
Healing Skills
Medicinal Herbs
Non Religious
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
TURN BACK TIME
Time Cost : 3
One Companion:
-30
Stress
-15
Stress
if
Afflicted
EVERY ROSE HAS ITS THORN
Time Cost : 3
All Companions:
-15
Stress
-15%
Stress
(4 Battles)
TIGER'S EYE
Time Cost : 3
One Companion:
+10 ACC (4 Battles)
+8% CRIT (4 Battles)
MOCKERY
Time Cost : 2
One Companion:
+20
Stress
Other Companions:
-20
Stress
Dirk Stab
Melee
Forward
1
ACC Base: 105
CRIT mod: +9.0%
Bypass
Guard
Buff Self:
Finale: +30% DMG
Harvest
Melee
ACC Base: 110
DMG mod: -50%
CRIT mod: +4.0%
Bleed
(140% base)
4 pts/rd for 3 rds
Buff Self:
Finale: +30% DMG (8 rds)
Uses per Battle: 1
Finale
Melee
Back
3
ACC Base: 160 / DMG mod: +50% / CRIT mod: + 9.0%
Debuff Self(Incurable w/ Herbs):
-25 DODGE (1 Battle) / -3 SPD (1 Battle) / +100%
Stress
(1 Battle)
Uses per Battle: 2
Solo
Ranged
Forward
3
ACC Base: 145 / DMG mod: -100%
Self:
Mark
Target (3 rds)
Buff Self:
+30 DODGE (4 rds) / Finale: +75% DMG (8 rds) / Finale: +8% CRIT (8 rds)
Slice Off
Melee
ACC Base: 115 / DMG mod: -33% / CRIT mod: + 12.0%
Bleed
(140% base)
5 pts/rd for 3 rds
Buff Self:
Finale: +30% DMG (8 rds)
Battle Ballad
Entire Party:
Buff Target:
+4 SPD (4 rds)
+10 ACC (4 rds)
+6% CRIT (4 rds)
Buff Self:
Finale: +30% DMG (8 rds)
Finale: +8% CRIT (8 rds)
Inspiring Tune
Target Hero:
Stress
-12
Buff Target:
-20%
Stress
(3 rds)
Buff Self:
Finale: +30% DMG (8 rds)
Finale: +8% CRIT(8 rds)
The Leper
This man understands that adversity
And existence are one and the same.
High Stun & Move Resist
Very Durable
Very good DMG
Self-Sustain
Great Debuff
Frontline Dpenedant
Main DMG Lacks reach/acc
Very Slow
Suffers vs Prot
Baldwin
60%
50%
20%
67%
60%
10%
40%
10%
63
20
4
5.0%
13-26
The Broken Blade
Indomitable
Fortunate Armlet
[Leper Only]
Uncommon
+8 ACC
+3% CRIT
+10%
Stress
Immunity Mask
[Leper Only]
Rare
+40%
Stun
Resist
+30%
Blight
Resist
+30%
Bleed
Resist
Front
1
Back
0
+10 ACC
Medicinal Herbs
Religious
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
LET THE MASK DOWN
Time Cost : 1
Self Only:
-25
Stress
All Companions:
+5
Stress
BLOODY SHROUD
Time Cost : 2
Self Only:
+25%
Bleed
Resist (4 Battles)
+25%
Blight
Resist (4 Battles)
+25%
Move
Resist (4 Battles)
+25%
Debuff
(4 Battles)
REFLECTION
Time Cost : 3
Self Only:
-20
Stress
+10 ACC (4 Battles)
+8% CRIT (4 Battles)
Quarantine
Time Cost : 3
Self Only:
Suffer 20% HP DMG
All Companions:
-20
Stress
(50% Chance)
-15
Stress
(50% Chance)
Chop
Melee
ACC Base: 95
CRIT mod: +7.0%
Hew
Melee
ACC Base: 95
DMG mod: -50%
Purge
Melee
ACC Base: 105 / DMG mod: -40% / CRIT mod: +4.0%
Knockback
3
(140% base)
Enemy Party:
Clear all Corpses
Buff Self:
+5 ACC (4 rds)
Uses Per Battle: 1
Revenge
Buff Self:
+35% DMG (1 Battle) / +15 ACC (1 Battle) / +11% CRIT (1 Battle)
Debuff Self (Incurable w/ Herbs):
-10 DODGE (1 Battle) / +25% DMG Taken (1 Battle)
Solemnity
Self:
Heal
10 HP
Stress
-7
Uses Per Battle: 1
Withstand
Self:
Mark
Target (1 Battle)
Buff Self:
+30% PROT (1 Battle) / +30%
Blight
Resist (1 Battle)
+30%
Bleed
Resist (1 Battle) / +30%
Debuff
(1 Battle)
+30%
Move
Resist (1 Battle)
Intimidate
Melee
ACC Base: 115 / DMG mod: -80%
Bypass
Stealth
Debuff Target:
-33% DMG (3 rds)
(140% base)
-5 SPD (3 rds)
(140% base)
De-stealth
Self:
Mark
Target (4 rds)
Buff Self:
+4 SPD (4 rds)
The Man-At-Arms
The raw strength of youth may be spent,
But his eye holds the secrets of a hundred campaigns.
Very Durable + Guard
Great Support Skills
Decent Reach + Stun
Camping Skill King
Riposte
No self Sustain
Relatively Slow
Unimpressive DMG
Barristan
40%
30%
30%
67%
40%
40%
30%
10%
55 / *61
25
5
6.0%
8-14
Bludgeon
The Bulwark
Old Unit Standard
[Man-at-Arms Only]
Crimson Court
+15%
Stun
Skill Chance
+20%
Debuff
Skill Chance
+15%
Death Blow
Resist
+10%
Stress
"Glory days? Hmph."
Riposte
: +25% DMG
Riposte
: +10 ACC
Rampart Shield
[Man-at-Arms Only]
Rare
+40%
Move
Skill Chance
+30%
Stun
Skill Chance
-15% DMG
Front
2
Back
2
-33%
Stress
None
Non Religious
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
MAINTAIN EQUIPMENT
Time Cost : 4
Self Only:
+15% PROT (4 Battles)
+15% DMG (4 Battles)
TACTICS
Time Cost : 4
Party:
+10 DODGE (4 Battles)
+5% CRIT (4 Battles)
INSTRUCTION
Time Cost : 3
One Companion:
+10 ACC (4 Battles)
+3 SPD (4 Battles)
WEAPONS PRACTICE
Time Cost : 4
All Companions:
+10% DMG (4 Battles)
+8% CRIT (75% Chance) (4 Battles)
Crush
Melee
ACC Base: 105
CRIT mod: +9.0%
Rampart
Melee
Forward
1
ACC Base: 115
DMG mod: -60%
CRIT mod: +9.0%
Knockback
1
(140% base)
Stun
(140% base)
Bellow
Ranged
ACC Base: 110
DMG mod: -100%
Debuff Target:
-10 DODGE (3 rds)
(140% base)
-7 SPD (3 rds)
(140% base)
Crits Received Chance: +5% While
Marked
(3 rds)
(140% base)
Defender
Guard
Ally (3 rds)
Buff Self:
+30% PROT
Retribution
Melee
ACC Base: 105 / DMG mod: -75% / CRIT mod: +6.5%
Self:
Riposte:
-20% DMG /
Riposte:
+4% CRIT / Activates
Riposte
(3 rds) /
Mark
Target (2 rds)
Command
Buff Party:
+10 ACC (3 rds)
+8% CRIT (3 rds)
+25% DMG while
Guarded
(3 rds)
Uses Per Battle: 1
Bolster
Buff Party:
-10 DODGE (1 Battle)
-20%
Stress
(1 Battle)
The Musketeer
A champion markswoman,
Keen for a new kind of challenge
Good backline-reach
Mark synergy
Good off-healer
Good vs bosses
Useless in front
DMG Relies on mark
Limited pos 1 targetting
Margaret
40%
30%
30%
67%
40%
30%
30%
10%
47/ *52
20
5
10.0%
7-14
Trueshot
The Champion's Regalia
Silver Bullet
[Musketeer Only]
Crimson Court
+15 ACC vs
Marked
+8% CRIT vs
Marked
+35%
Debuff
Skill Chance
+35%
Move
Skill Chance
"I...I missed!? But how...?"
+25% PROT
Medic's Boots
[Musketeer Only]
Uncommon
+33%
Healing
Skills
Front
0
Back
2
+33% DMG vs
Marked
Bandage
Non Religious
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
FIELD DRESSING
Time Cost : 2
One Companion:
(75% Chance)
Heal
35% HP
(25% Chance)
Heal
50% HP
Remove
Bleeding
MARCHING PLAN
Time Cost : 3
All Companions:
+2 SPD (4 Battles)
CLEAN MUSKET
Time Cost : 3
Self Only:
+10 ACC
Ranged
Skills (4 Battles)
+20% DMG
Ranged
Skills (4 Battles)
+8% CRIT
Ranged
Skills (4 Battles)
-2 SPD (4 Battles)
TRIAGE
Time Cost : 3
All Companions:
Heal
20%
Aimed Shot
Ranged
ACC Base: 115
CRIT mod: +9.0%
+100% DMG vs
Marked
+13% CRIT vs
Marked
Smokescreen
Ranged
ACC Base: 115
DMG mod: -80%
CRIT mod: -6.0%
Debuff Target:
-20 ACC (2 rds)
(140% base)
-19% CRIT (2 rds)
(140% base)
Call the Shot
Ranged
ACC Base: 120
DMG mod: -100%
Mark
Target (3 rds)
Debuff Target:
-30 DODGE (2 rds)
(140% Base)
Buckshot
Ranged
ACC Base: 115
DMG mod: -50%
CRIT mod: +6.0%
Knockback
1
(105% base)
Sidearm
Random Target
Ranged
ACC Base: 95
DMG mod: -10%
CRIT mod: +4.0%
Buff Self:
+5 SPD (3 rds)
Patch Up
Target Hero:
Heal
4-5
Buff Target:
+38%
Healing
Received (3 rds)
Skeet Shot
Ranged
ACC Base: 115/ DMG mod: -100%
Bypass
Stealth
De-stealth
Torch
+7
Other Heroes:
Clear
Stun
/Clear
Marked
Target
Stress -3
(67% chance)
The Occultist
To fight the abyss, one must know it.
High Spd with a Mark Skill
Amazing Stun & Good Debuff
Very Flexible & Good Reach
Great personal trinkets
Somewhat low Max HP
Low Stun resist
Inconsistent Healing
Alhazred
20%
30%
40%
67%
20%
40%
60%
10%
35
30
8
10.0%
7-13
The Mentor's Skull
Dark Inquisition
Vial of Sand
[Occultist Only]
Crimson Court
+20%
Debuff
Skill Chance
+20%
Stun
Skill Chance
+20%
Move
Skill Chance
+20%
Stun
Resist
"The bargain is struck!"
+15 DODGE
Demon's Cauldron
[Occultist Only]
Very Rare
+30%
Debuff
Skill Chance
+40%
Stun
Skill Chance
+3% CRIT
-10%
Virtue
Chance
+15%
Stress
Front
2
Back
2
+25%
Healing
Skills
None
Non Religious
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
ABANDON HOPE
Time Cost : 1
Self Only:
-25
Stress
All Companions:
+10
Stress
(50% Chance)
+5
Stress
(50% Chance)
DARK RITUAL
Time Cost : 3
Self Only:
Reduce
Torchlight
by 100 / +15
Stress
One Companion:
Heal
4 HP / Remove
Mortality Debuffs
DARK STRENGTH
Time Cost : 2
Self Only:
+15
Stress
One Companion:
+20% DMG (4 Battles)
UNSPEAKABLE COMMUNE
Time Cost : 3
Self Only:
Prevents Nighttime Ambush
All Companions:
+7
Stress
Sacrificial Stab
Melee
ACC Base: 100
CRIT mod: +13.0%
+35% DMG vs Eldritch
Abyssal Artillery
Ranged
ACC Base: 105
DMG mod: -33%
CRIT mod: +4.0%
+25% DMG vs Eldritch
Weakening Curse
Ranged
ACC Base: 115
DMG mod: -75%
CRIT mod: +9.0%
Debuff Target:
-20% DMG (3 rds)
(140% base)
-20% PROT (3 rds)
(140% base)
Wyrd Reconstruction
Target Hero:
Heal
0-22
Bleed
(85% base)
3 pts/rd for 3 rds
Vulnerability Hex
Ranged
ACC Base: 115
DMG mod: -90%
CRIT mod: +9.0%
Mark
Target (3 rds)
Debuff Target:
-20 DODGE (3 rds)
(140% base)
Hands From the Abyss
Ranged
ACC Base: 110
DMG mod: -50%
CRIT mod: +13.0%
Stun
(150% base)
Torch
- 5
Daemon's Pull
Ranged
ACC Base: 110
DMG mod: -50%
CRIT mod: +9.0%
Pull
2
(140% base)
Enemy Party:
Clear all Corpses
The Plague Doctor
What better laboratory than
The blood-soaked battlefield?
Omnireach Stuns
High Speed & acc
DoT Dealer (Blight & Bleed)
DoT Cure Heal & Disease Cure
Backline Dependant
Low Base DMG
Somewhat Flimsy
Paracelsus
20%
60%
50%
67%
20%
20%
50%
20%
38
20
9
6.0%
7-13
The Bubonic Herald
The Malignant Mantle
Blasphemous Vial
[Plague Doctor Only]
Very Rare
+10 ACC
Ranged
Skills
+20%
Stun
Skill Chance
+20%
Blight
Skill Chance
+25%
Stress
Witch's Vial
[Plague Doctor Only]
Common
+15%
Stun
Skill Chance
Front
1
Back
1
+20%
Blight
Skill Chance
Antivenom
Non Religious
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
EXPERIMENTAL VAPOURS
Time Cost : 4
One Companion:
Heal
50% HP
+33%
Healing
Received (4 Battles)
LEECHES
Time Cost : 3
One Companion:
Heal
20% HP
Remove
Blight
Remove
Disease
THE CURE
Time Cost : 1
Self Only:
Remove
Disease
+20%
Disease
Resist (4 Battles)
SELF-MEDICATE
Time Cost : 3
Self Only:
-10
Stress
Heal
20% HP
Remove
Blight
/
Bleeding
+10 ACC (4 Battles)
Noxious Blast
Ranged
ACC Base: 115
DMG mod: -80%
CRIT mod: +9.0%
Blight
(140% Base)
7 pts/rd for 3 rds
Debuff Target:
-7 ACC (3 rds)
(140% base)
Plague Grenade
Ranged
ACC Base: 115
DMG mod: -90%
CRIT mod: +9.0%
Blight
(140% Base)
6 pts/rd for 3 rds
Uses per Battle: 3
Blinding Gas
Ranged
ACC Base: 115
DMG mod: -100%
Stun
(140% base)
Incision
Melee
ACC Base: 105
CRIT mod: +9.0%
Bleed
(140% base)
4 pts/rd for 3 rds
Battlefield Medicine
Target Hero:
Heal
3-3
Cure
Blight
/
Bleed
Self:
Cure
Blight
/
Bleed
CRIT mod: +9.0%
+100% DMG vs
Marked
+13% CRIT vs
Marked
Uses per Battle: 2
Emboldening Vapours
Buff Target:
+25% DMG (1 Battle)
+5 SPD (1 Battle)
Disorienting Blast
Ranged
ACC Base: 115 / DMG mod: -100%
Shuffle
Single /
Stun
(140% base)
Enemy Party:
Clear all Corpses
The Shieldbreaker
Shifting, swaying -
She mesmerizes her prey before the final strike.
Can hit all positions
Quite flexible
Guardbreak & Blocks
Avoid Pos 4
No self-sustain
Amani
50%
20%
30%
67%
50%
30%
30%
20%
36 / *40
33
9
10.0%
9-18
The Adder's Fang
Sirocco
Spectral Speartip
[Shieldbreaker Only]
Crystalline
+15% DMG
+20%
Blight
Skill Chance
+15% Max HP
+5%
Random Target
Chance
Dancer's Footwraps
[Shieldbreaker Only]
Uncommon
+40%
Move
Resist
+2 SPD
Front
2
Back
2
+15% PROT
None
Non Religious
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
ADDER'S EMBRACE
Time Cost : 2
Self Only:
+20%
Blight
Skill Chance (4 Battles)
+20%
Blight
Resist (4 Battles)
Snake Skin
Time Cost : 3
Self Only:
+15% PROT (4 Battles)
+15% MAX HP (4 Battles)
SNAKE EYES
Time Cost : 3
All Companions:
+15%
Armor Piercing
(4 Battles)
SANDSTORM
Time Cost : 2
One Companion:
Can't be
Marked
(4 Battles)
Pierce
Melee
Forward
1
ACC Base: 110
CRIT mod: +9.0%
DMG mod: -10%
Armor Piercing
+13% CRIT vs
Marked
Puncture
Ranged
Forward
1
ACC Base: 110 / DMG mod: -50%
Bypass
Guard
Breaks
Guard
Debuff Target:
Can't be
Guarded
(2 rds)
(500% base)
Pull
2
(140% base)
/ -3 SPD (4 rds)
(140% base)
Adder's Kiss
Melee
Back
1
ACC Base: 110
CRIT mod: +9.0%
Blight
(140% Base)
5 pts/rd for 3 rds
Impale
Ranged
ACC Base: 110
DMG mod: -60%
CRIT mod: -2.0%
Blight
(140% Base)
2 pts/rd for 3 rds
Expose
Melee
Back
1
ACC Base: 105 / DMG mod: -40% / CRIT mod: +6.5%
Bypass
Stealth
De-stealth
Debuff Target:
Crits Received Chance: +10% (3 rds)
(140% base)
-8 SPD (4 rds)
(140% base)
Captivate
Ranged
ACC Base: 105
DMG mod: -25%
CRIT mod: +8.0%
Blight
(140% Base)
5 pts/rd for 3 rds
+60% DMG vs
Marked
Uses per Battle: 2
Serpent Sway
Forward
1
Self:
Add 2
Blocks
Buff Self:
4 SPD (4 rds)
The Vestal
A sister of battle,
Pious and unrelenting!
AoE Healing
Has a stun
Decent Reach
Torch-increasing skills
Backline Dependant
Low DMG
Illumination
Junia
40%* /
30%
30%
30%
67%
30%
40%
30%
10%
44
20
6
5.0%
7-14
The Hand of Light
The Blessed Bulwark
Salacious Diary
[Vestal Only]
Crimson Court
+33%
Stress
Skills while Camping
+25%
Healing
Skills
"I fear the whispers of my mind!"
+35%
Debuff
Skill Chance
+35%
Stun
Skill Chance
Atonement Beads
[Vestal Only]
Crimson Court
+15% DMG
Melee
Skills
+8% CRIT
Melee
Skills
-15%
Virtue
Chance
"I fear the whispers of my mind!"
+35%
Debuff
Skill Chance
+35%
Stun
Skill Chance
Front
1
Back
1
+25%
Healing
Skills
None
Religious
ENCOURAGE
Time Cost : 2
One Companion:
-15
Stress
WOUND CARE
Time Cost : 2
One Companion:
Heal
15% HP
Remove
Bleeding
Remove
Blight
PEP TALK
Time Cost : 2
One Companion:
-15%
Stress
(4 Battles)
BLESS
Time Cost : 3
One Companion:
+10 ACC (4 Battles)
+10 DODGE (4 Battles)
CHANT
Time Cost : 3
One Companion:
If religious: -20%
Stress
(4 Battles)
If not religious: -10%
Stress
(4 Battles)
If religious: -15
Stress
If not religious: -5
Stress
PRAY
Time Cost : 3
All Companions:
If religious: -15
Stress
If not religious: -5
Stress
If religious: +15% PROT (4 Battles)
If not religious: +5% PROT (4 Battles)
SANCTUARY
Time Cost : 4
Self Only:
Prevent Nighttime Ambush
All Companions:
If has
Mortality Debuffs:
Heal
50% HP / -25
Stress
Mace Bash
Melee
ACC Base: 105
CRIT mod: +4.0%
+35% DMG vs Unholy
Judgement
Ranged
ACC Base:105
DMG mod: -25%
CRIT mod: +9.0%
Self:
Heal
5 HP
Dazzling Light
Ranged
ACC Base: 110
DMG mod: -75%
CRIT mod: +9.0%
Stun
(140% base)
Torch
+6
Divine Grace
Target Hero:
Heal
8-9
Divine Comfort
Heal
Party: 4-5
Illumination
Ranged
ACC Base: 110
DMG mod: -75%
Cannot Crit
Bypass
Stealth
De-stealth
Debuff Target:
-30 DODGE (4 rds)
(140% base)
Torch
+10
Hand of Light
Ranged
ACC Base: 105
DMG mod: -50%
CRIT mod: +5.0%
+35% DMG vs Unholy
Buff Self:
+35% DMG (4 rds)
+10 ACC (4 rds)